2025 3rd International Conference on Educational Knowledge and Informatization (EKI 2025)
Call For Papers
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Call For Papers

2025 3rd International Conference on Educational Knowledge and Informatization (EKI 2025) will bring together leading researchers, engineersand scientists in the domain of interest from around the world.

Track 1: Educational Technologies and Systems

▪ E-learning platforms and tools

▪ Computer-supported collaborative learning

▪ Mobile and ubiquitous learning

▪ Game-based learning

▪ Virtual and augmented reality in education

▪ Adaptive learning systems

▪ Educational robotics and automation

▪ Emerging technologies in education


Track 2: Computer-supported Collaborative Learning and Social Computing

▪ Collaborative learning theories and models

▪ Social computing and learning

▪ Online communities and networks in education

▪ Social media in education

▪ Collaborative technologies in education

▪ Computer-supported argumentation and debate


Track 3: Artificial Intelligence in Education

▪ Intelligent tutoring systems

▪ Natural language processing in education

▪ Knowledge representation and reasoning in education

▪ Intelligent educational systems and applications

▪ Smart learning environments

▪ Cognitive modelling and educational implications

Track 4: STEM Education and Computational Thinking

▪ STEM education and pedagogy

▪ Computational thinking and coding education

▪ Robotics and automation in STEM education

▪ Computational modeling and simulation in education

▪ Educational applications of Internet of Things

▪ Digital fabrication and maker education


Track 5: Educational Data Mining and Learning Analytics

▪ Data-driven approaches to education

▪ Learning analytics and visualization

▪ Educational data mining and machine learning

▪ Big data in education

▪ Personalized learning

▪ Educational decision making

▪ Assessment and evaluation in e-learning


Track 6: Innovative Technologies for Teaching and Learning

▪ Wearable technology in education

▪ Gamification and game-based learning

▪ Personalized and adaptive learning

▪ Cloud computing in education

▪ Mobile learning and ubiquitous computing

▪ Immersive learning environments

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